Lore of Life – The Dwellers Below (AOE damaging spell, also slows down units that are hit).Lore of Shadows – The Penumbral Pendulum (Slice attack that cleaves through enemy lines).Lore of the Wild – Savage Dominion (Summons a Cygor artillery into battle).Lore of the Beasts – Transformation of Kadon (Summons Feral Manticore to the battle).Lore of Metal – Transmutation of Lead (Weakens enemy attacks).
Lore of Vampires – Wind of Death (Powerful breath attack that attacks lines of enemy units).Lore of Death – The Purple Sun of Xereus (Vortex of death, reduces resistance to magic).Lore of Fire – Flame Storm (Fire vortex).Lore of the Heavens – Comet of Cassandora (Heavy damage dealing meteor).Lore of Light – Net of Amyntok (ensnares foes, stopping their movement).Lore of the Big Waaagh! –Foot of Gork (heavy damage dealer).Lore of the Little Waaagh! – Curse of da Bad Moon (damage dealer + debuff).
Here is a list all the lores and a single highlight spell from that lore with it. There are a lot of different “Lores” of magic in this game. You cast spells using spellcaster heroes/lords based on your Mana pool (aka The Winds of Magic). Magic is a game changer, buffing your units, debuffing your enemies or just outright killing them. Now to achieve this, the game gives you another dimension from the usual spear, sword and cavalry tactics Magic. On this campaign map, you can pick any faction that you own across both games and wage war on the combined map of the Old World and the New world, with the ultimate victory condition being total domination of the whole world. If you also own the first Total War Warhammer, you get access to the Mortal Empires campaign, which is the huge map I was talking about. However, it’s not a domination campaign, unlike the previous total war games. You can only play the Vortex Campaign, which is a nice story based campaign. The Vampire Coast and the Tomb Kings as of today). If you only own Warhammer 2, you’ll only be able to play as the High Elves, Lizardmen, Dark Elves or the Skaven plus, the DLC factions that you own for this game (i.e. The number of playable factions is… complicated. Speaking of units, this game has a LOT of factions to choose from, each of them being very different from one another, and no two factions playing the same. The sounds of units clashing on the field are satisfying as well. The units in battle have really good animations when fighting the enemy, from shields to block incoming missiles, or whirling huge two handed swords to the same effect. Fighting it out switches out to a real time tactical battle map, where you can command squads of your units to attack head on, fire arrows or flank the enemy units, while reacting to the AI movement. When two opposing armies meet on this campaign map, you can choose to fight it out or auto-resolve the battle. A turn based campaign map, which includes building and managing your empire, diplomacy, agents, recruiting and building armies, and sending them on expeditions. The gameplay can be broken down into two sections. The other campaign is built combining the maps from the first game and its sequel, leading to the largest map to ever grace the face of a total war game, and arguably one of the largest maps in a strategy game to date. One set in the New World, based on Warhammer lore, on the Island of Ulthuan, The Jungles of Lustria, The Deserts of the Tomb Kings, The Crag Halls of Naggarond among others. Total War: Warhammer 2 has two distinct campaigns. You might be wondering what the hell I’m talking about.
#Mortal empires campaign all factions map 1080p
The visuals of the game are stunning, and it is very well optimised, managing a smooth 60 on the campaign map and the battle map, with a few drops when there’s a large number of units fighting, at 1080p high settings on a GTX 1060 with a Ryzen 5 1600. Otherwise, it would be an insult to the great graphics lords.
While the first game deals with the direct assault of the Chaos army onto the Old World, its sequel deals with an ancient Vortex that keeps the power of Chaos at bay, the weakening of which is enabling the chaos assault.įirst of all, let me just spill some details about the visual fidelity of Total War: Warhammer 2. This is the basic crux of the recent Total War games, Warhammer and its sequel, Warhammer 2.
Then again, when Chaos stirs in the Northern Wastes, threatening death and destruction on the living and the (un)dead, we must wage Total War. “War, huh, yeah! What is it good for? Absolutely nothing!” said Edwin Starr in 1970.